Thursday, June 28, 2007

Front Crawl

Front crawl, also known as The Australian Crawl, is usually regarded as the fastest swimming style developed. It is one of two long axis strokes, the other being the backstroke. Unlike the backstroke, butterfly, and breaststroke, the front crawl is not regulated by FINA, but it is nearly universally swum in freestyle competitions.

The initial position in freestyle is on the breast, with both arms stretched to the front and the legs extended to the back.

The Arm Movement

The arm movement in freestyle is alternating, i.e., while one arm is pulling/pushing, the other arm is recovering. The arm strokes also provide most of the forward movement in freestyle. The move can be separated into three parts, the pull, the push, and the recovery.
From the initial position, the arm sinks slightly lower and the palm of the hand turns 45 degree with the thumb side of the palm towards the bottom. This is called catching the water and is in preparation for the pull. It also gives the muscles a brief rest during swimming. The pull movement follows a semicircle with the elbow higher than the hand and the hand pointing towards the body center and downward. The semicircle ends in front of the chest at the beginning of the ribcage.

The push pushes the palm backward through the water underneath the body at the beginning and at the side of the body at the end of the push. The movement increases speed throughout the pull push phase until the hand is moving at its greatest speed shortly before the end of the push.

Sometime after the beginning of the recovery of the one arm, the other arm begins its pull. The recovery moves the elbow in a semicircle in a vertical plane in the swimming direction. The lower arm and the hand are completely relaxed and hang down from the elbow close to the water surface and close to the swimmer's body. This gives the muscles a brief opportunity to rest. The beginning of the recovery looks similar to pulling the hand out of the back pocket of a pair of pants, with the small finger upwards. Further into the recovery phase, the hand movement has been compared to pulling up a center zip on a wetsuit. The recovering hand moves forward, with the fingers trailing downward, just above the surface of the water. In the middle of the recovery one shoulder is rotated into the air while the other is jumping backwards to avoid drag due to the large frontal area which at this specific time is not covered by the arm. To rotate the shoulder, some twist their torso while others also rotate everything down to their feet.

Beginners often make the mistake of not relaxing the arm during the recovery and of moving the hand too high and too far away from the body, in some cases even higher than the elbow. In these cases, drag and incidental muscle effort is increased at the expense of speed. Beginners often forget to use their shoulders to let the hand enter as far forward as possible. Some say the hand should enter the water thumb first, reducing drag through possible turbulence, others say the middle finger is first with the hand precisely bent down, giving thrust right from the start. At the beginning of the pull, the hand acts like a wing and is moved slower than the velocity of the swimmer (this may look like a brief rest) while at the end it acts like a scull and is moved faster than the velocity of the swimmer.

A recreational variation of front crawl involves only one arm moving at any one time, while the other arm rests and is stretched out at the front. This style is called a "catch up" stroke and requires less strength for swimming. This is because the immersed length of the body is longer and more streamlined. This style is slower than the regular front crawl and is rarely used competitively: however, it is often used for training purposes even by professional swimmers, as it increases the body's awareness of being streamlined in the water. Total Immersion is a similar technique.

The leg movement

The leg movement in freestyle is called the flutter kick. The legs move alternately, with one leg kicking downward while the other leg moves upward. While the legs provide only a small part of the overall speed, they are important to stabilize the body position. This lack of balance is apparent when using a pull buoy to neutralize the leg action.
The leg in the initial position bends very slightly at the knees, and then kicks the lower leg and the foot downwards similar to kicking a football. The legs may be bent inward slightly. After the kick the straight leg moves back up. A frequent mistake of beginners is to bend the legs too much or to kick too much out of the water.

Ideally, there are 6 kicks per cycle, although it is also possible to use 4 kicks or even 2 kicks. Franziska van Almsick, for example, swims very successfully with four kicks per cycle. When one arm is pushed down the opposite leg needs to do a downwards kick also, to fix the body orientation, because this happens shortly after the body rotation. Alternatively, front crawl can also be swum with a butterfly kick, although this reduces the stability of the swimming position. A breaststroke kick with front crawl arms (the Trudgen) is awkward, because the breathing pattern for front crawl needs a rotation, yet a breaststroke kick resists this rotation.

Breathing

Normally, the face is in the water during front crawl with eyes looking at the lower part of the wall in front of the pool, with the waterline between the brow line and the hairline. Yet, currently, many are debating whether the head should be kept down too. Breaths are taken through the mouth by turning the head to the side of a recovering arm at the beginning of the recovery, and breathing in the triangle between the upper arm, lower arm, and the waterline. The swimmer's forward movement will cause a bow wave with a trough in the water surface near the ears. After turning the head, a breath can be taken in this trough without the need to move the mouth above the average water surface. A thin film of water running down the head can be blown away just before the intake. The head is rotated back at the end of the recovery and points down and forward again when the recovered hand enters the water. The swimmer breathes out through mouth and nose until the next breath. Breathing out through the nose prevents water from entering the nose.

Standard swimming calls for one breath every third arm recovery, i.e., every 1.5 cycles, alternating the sides for breathing. Some swimmers instead take a breath every cycle, i.e., every second arm recovery, breathing always to the same side. Since breathing slightly reduces the speed, most competition swimmers breathe every 1.5 cycles. Swimmers sprinting the last few meters of a longer distance may breathe even less, and sprint swimmers rarely breathe at all- e.g. in a short-course 50m race, most competitors prefer to breathe only 3 times for the whole race, once on the first 25 and twice on the final 25 after the flip turn.

In water polo, sometimes the head is kept out of the water completely for better visibility and easier breathing, at the price of a much steeper body position and higher drag.

Body movement

The body rolls about its long axis with every arm stroke such that the shoulder of the recovering arm is higher than the shoulder of the pushing/pulling arm. This makes the recovery much easier, reduces drag as one shoulder is out of the water, and reduces the need to turn the head to breathe.

Side-to-side movement is kept to a minimum: one of the main functions of the leg kick is to maintain the line of the body.

Start

The start is the regular start for swimming. After entering the water a brief gliding phase follows, followed by an underwater flutter kick or butterfly kick. After a maximum of 15m the swimmer has to surface.

Turn and finish

The front crawl swimmer uses a tumble turn to reverse directions in minimal time. The swimmer swims close to the wall as quickly as possible. In the swimming position with one arm forward and one arm to the back, the swimmer does not recover one arm, but rather uses the pull/push of the other arm to initialize a somersault with the knees straight to the body. At the end of the somersault the feet are at the wall, and the swimmer is on his or her back with the hands over the head. The swimmer then pushes off the wall while turning sideways to lie on the breast. After a brief gliding phase, the swimmer starts with either a flutter kick or a butterfly kick before surfacing no more than 15m from the wall.

A variant of the tumble turn is to make a somersault earlier with straight legs, throwing the legs toward the wall and gliding to the wall. This has a small risk of injury because the legs could hit another swimmer or the wall.

For the finish the swimmer has to touch the wall with any body part, usually the hand. Most swimmers sprint the finish as often as possible, which usually includes reducing their breathing rate.

Monday, June 4, 2007

Breaststroke

Breaststroke is a swimming style swam on the breast. It is the most popular recreational style due to its stability and the ability to keep the head out of the water at all times. In most swimming classes, beginners learn either the breaststroke or the front crawl first. In competitive swimming however it is regarded as one of the most difficult strokes requiring comparable endurance to other strokes.

The breaststroke starts with the swimmer lying in the water face down, arms extended straight forward and legs extended straight to the back.

Arm movement

There are three steps to the arm movement: outsweep, insweep, and recovery. The movement starts with the outsweep. From the initial position, the hands sink a little bit down and the palms face outward, and the hands move apart. During the outsweep the arms stay almost straight and parallel to the surface. The outsweep is followed by the insweep, where the hands point down and push the water backwards. The elbows stay in the horizontal plane through the shoulders. The hands push back until approximately the vertical plane through the shoulders. At the end of the insweep the hands come together with facing palms in front of the chest and the elbows are at the side at the body. In the recovery phase the hands are moved forward again into the initial position under water. The entire arm stroke starts slowly, increases speed to the peak arm movement speed in the insweep phase, and slows down again during recovery. The goal is to produce maximum thrust during the insweep phase, and minimum drag during the recovery phase.

As a variant, it is possible to recover the arms over water. This reduces drag, but requires more power. Some competitive swimmers use this variant, in competition.

Another variant is the underwater pull-down, similar to the push phase of a butterfly stroke.

This stroke continues the insweep phase and pushes the hands all the way to the back to the sides of the hip. This greatly increases the push from one stroke, but also makes recovery more difficult. This style is well suited for underwater swimming. However, FINA allows this stroke only for the first stroke after the start and each turn. In late 2005, FINA has also introduced a new rule which allows you to perform a single downward kick after the push off the wall.
Tips: arms start slowly and speed up during the phases, similar to a motorcycle accelerating after standing on a red light. The arms are never paused until they reach the front and the swimmer is in the glide. You can learn more in this detailed arm stroke description.


Leg Movement

The leg movement, colloquially known as the "frog kick", consists of two phases: bringing the feet into position for the thrust phase and the insweep phase. From the initial position with the legs stretched out backward, the feet are moved together towards the posterior, while the knees stay together. The knees should not sink too low, as this increases the drag. Then the feet point outward in preparation for the thrust phase. In the thrust phase, the legs are moved elliptically back to the initial position. During this movement, the knees are kept together. The legs move slower while bringing the legs into position for the thrust phase, and move very fast during the thrust phase. Again, the goal is produce maximum thrust during the insweep phase, and minimum drag during the recovery phase.

As a variant, some swimmers move the knees apart during the preparation phase and keep them apart until almost the end of the thrust phase. Moving both knee and foot outwards like a real frog avoids the extreme rotation in the lower leg.

Another variant of the breaststroke kick is the scissor kick, however, this kick violates the rules of the FINA as it is no longer symmetrical. Swimming teachers put a great effort into steering the students away from the scissor kick. In the scissor kick, one leg moves as described above, but the other leg does not form an elliptical movement but merely an up-down movement similar to the flutter kick of front crawl. Some swimming teachers believe that learning the front crawl first gives a higher risk of an incorrect scissor kick when learning breaststroke afterwards.
Breaststroke can also be swum with the dolphin kick in butterfly, yet this also violates the FINA rules. One kick is allowed, however, at the start and at the turn providing that it is part of the body's natural movement.

The harmonic movements of the dolphin kick and flutter kick are in contrast to the breaststroke whip kick, which really deserves the name kick. Scissor kick and frog kick are intermediate. Humans have strong muscles in the legs and would need swimfins (like a frog) to bring all their power into the water and stand with the sole of the feet on the water. Rather the leg grabs almost as much water as the foot and a small amount of water is accelerated to high kinetic energy, but not much impulse is transferred. Compared to the arm movement, where a hydrofoil shaped hand glides through the water, and a large “lifting” force can be felt, the kick feels like it goes into nothing. Unlike in the other kicks, the joints are moved into extrema. Before the kick the knee is maximally bent and the upper leg is rotating along its axis to its extreme outer position and the lower leg is twisted to extreme, at the end of the kick the ankles are maximally turned to the inside so that the soles clap together to achieve a nozzle effect like in a jelly fish. Therefore training involves getting flexible in addition to fitness and precision. The sudden sideway stress on knee at the kick can lead to uncomfortable noise and feeling for the beginner and to wear for the senior.

On recovery the lower leg stays in the wake of the upper leg. Around 2000 the distance between the knees in the recovery phase was reduced to harmonize it with the optional body undulation.


Breathing

The best way to breath during breaststroke is to let your head follow your spine. When your elbows have reached the line of your eye and have begun to rise your head starts to lift. If you use your high elbows as a hinge for the inward sweep of your hands and forearms, you'll create the leverage you need to use your abdominal muscles to bring your hips forward. When your hips move forward, your chest, shoulders and upper back will automatically lift up. Breathing is usually done during the beginning of the insweep phase of the arms, and the swimmer breathes in ideally through the mouth. The swimmer breathes out through mouth and nose during the recovery and gliding phase. Breaststroke can be swum faster if submerged completely, but FINA requires the head to break the surface once per cycle except for the first cycle after the start and each turn. Thus, competitive swimmers usually make one underwater pull-out, pushing the hands all the way to the back after the start and each turn. Some people keep their head above water at all times when they swim breaststroke. This is not only difficult and unpleasant, but also dangerous for the spine. Swimming with the face held out of the water puts undue strain on the muscles of the neck and back which can lead to damage of the spine’s interior facet joints.


Body Movement

The movement starts in the initial position with the body completely straight, the body movement is coordinated such that the legs are ready for the thrust phase while the arms are halfway through the insweep, and the head is out of the water for breathing. In this position the body has also the largest angle to the horizontal. The arms are recovered during the thrust phase of the legs. After the stroke the body is kept in the initial position for some time to utilize the gliding phase. Depending on the distance and fitness the duration of this gliding phase varies. Usually the gliding phase is shorter during sprints than during long distance swimming. The gliding phase is also longer during the underwater stroke after the start and each turn.


Start

Breaststroke uses the regular start for swimming. Some swimmers use a variant called the frog start, where the legs are pulled forward sharply before being extended again quickly during the airborne phase of the start. After the start a gliding phase follows under water, followed by one downward butterfly kick, followed by one underwater pull-down and another gliding phase before the regular swimming, this is known as the pull-out. The downward butterfly kick was legalized by FINA and the NCAA in 2005, and remains optional. The head must break the surface during the second stroke. The downward fly kick is now allowed in MCSL.


Turn and finish

For competitive swimming it is important that the wall at the end of the lane is always touched by both hands (known as a "Two-Hand Touch") at the same time due to FINA regulations.
The turn is initiated by touching the wall during the gliding or during the recovery phase of the arms, depending on how the wall can be touched faster. After touching the wall, the legs are pulled underneath of the body. The body turns sideways while one hand is moved forward (i.e. towards the head) along the side of the body. When the body is almost completely turned, the other hand will be swung straight up through the air such that both hands meet at the front at the same time. At that time the body should also be almost in the horizontal and partially or totally submerged. After the body is completely submerged, the body is pushed off the wall with both legs. Doing this under water will reduce the drag. After a gliding phase, an underwater pull-out is done, followed by another gliding phase and then regular swimming. The head must break the surface during the second stroke.
As a variant, some swimmers experiment with a flip over turn similar to front crawl.
The finish is similar to the touching of the wall during a turn.


Styles of breaststroke

The three many styles of breaststroke seen today are the conventional (flat), undulating, and wave-style. The undulating style is usually swum by extremely flexible girls, (e.g. Amanda Beard), and few Masters have the flexibility to accomplish it. The wave-style breaststroke, swum and made famous by Mike Barrowman when he created a world record using it, is now commonly swum by Olympians, though Australian swimmers, most prominently Leisel Jones, generally seem to shun it. Olympian Ed Moses (swimmer) still swims a more flat- style, despite the rapidly increasing popularity of the wave-style.

The wave-style breaststroke starts in a streamlined position, with shoulders shrugged to decrease drag in the water. While the conventional style is strongest at the outsweep, the wave-style puts much emphasis on the insweep, thus making the head rise later than in the conventional style. The wave-style pull is a circular motion with the hands accelerating to maximum speed and recovering in front of the chin, elbows staying at the surface and in front of the shoulders at all times. The high elbows creates the leverage for the powerful torso and abdominal muscles to assist in the stroke. During the insweep, the swimmer accelerates his/her hands and hollows his/her back and lifts him/herself out of the water to breathe. To visualize, some say that the hands anchor themselves in the water while the hips thrust forward.

The hollowed back and accelerating hands would lift the head out of the water. The head stays in a natural position, looking down and forward, and the swimmer inhales at this point. The feet retract to the butt without moving the thigh, thus reducing resistance. The swimmer is at his/her highest point at this point.

Then the swimmer shrugs his shoulders and literally throws his arms and shoulders forward, lunging cat-like back into the water (though the emphasis is to go forward, not down). As the swimmer sinks, he/she arches his/her back, and kicks. The timing is very important in order for the kick to transfer all of its force via the arched back, but the optimum time is when the arms are 3/4 fully extended. Then the swimmer kicks and presses on his/her chest, undulating a little underwater, and squeezing the gluteus maximus to prevent the legs and feet from rising out of the water. The swimmer has now returned to the streamlined position, and the cycle starts again.

Incidentally, the wave motion should not be overly emphasized and the swimmer should only rise until the water reaches his biceps, instead of pushing his entire torso out of the water, wasting a great deal of energy.